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ID | Project | Category | View Status | Date Submitted | Last Update | |||
0000129 | MPfm | UI | Windows | Main Window | Loops and Markers | public | 2011-06-10 16:42 | 2012-04-21 09:53 | |||
Reporter | ycastonguay | |||||||
Assigned To | ycastonguay | |||||||
Priority | urgent | Severity | crash | Reproducibility | always | |||
Status | resolved | Resolution | fixed | |||||
Platform | OS | OS Version | ||||||
Product Version | ||||||||
Target Version | 0.4.4.7 | Fixed in Version | 0.4.4.7 | |||||
Summary | 0000129: Memory leak when generating peak files | |||||||
Description | Maybe the refresh doesn't work too well and creates unreleased bitmaps in memory? Is it possible the control has not finished drawing when another event is called? | |||||||
Tags | No tags attached. | |||||||
Attached Files | ||||||||
Notes | |
(0000059) ycastonguay (administrator) 2011-06-10 20:00 |
Somehow I commented the sound.Release() line... it was that simple! |
Issue History | |||
Date Modified | Username | Field | Change |
2011-06-10 16:42 | ycastonguay | New Issue | |
2011-06-10 16:42 | ycastonguay | Status | new => assigned |
2011-06-10 16:42 | ycastonguay | Assigned To | => ycastonguay |
2011-06-10 16:46 | ycastonguay | Target Version | 0.4.4.6 => 0.4.4.7 |
2011-06-10 20:00 | ycastonguay | Note Added: 0000059 | |
2011-06-10 20:00 | ycastonguay | Status | assigned => resolved |
2011-06-10 20:00 | ycastonguay | Fixed in Version | => 0.4.4.7 |
2011-06-10 20:00 | ycastonguay | Resolution | open => fixed |
2012-02-18 11:16 | ycastonguay | Category | Loops & Markers => Loops and Markers |
2012-04-21 09:53 | ycastonguay | Category | Loops and Markers => Player |
2012-04-21 09:53 | ycastonguay | Category | Player => Loops and Markers |
2012-04-21 09:54 | ycastonguay | Category | Loops and Markers => Window - Main - Loops and Markers |
2012-04-21 09:59 | ycastonguay | Category | Window - Main - Loops and Markers => UI - Windows - Main Window - Loops and Markers |
2012-04-22 10:10 | ycastonguay | Category | UI - Windows - Main Window - Loops and Markers => UI | Windows | Main Window | Loops and Markers |
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