MantisBT - MPfm
View Issue Details
0000122MPfmUI | Windows | Main Window | Loops and Markerspublic2011-06-10 14:432012-04-21 09:53
ycastonguay 
ycastonguay 
highfeatureN/A
resolvedfixed 
 
0.4.4.60.4.4.6 
0000122: Add support for waveform bitmap cache
Add support for a waveform bitmap cache, which will be needed to add the cursor and other overlay stuff.

Make sure there are no memory leaks.
No tags attached.
Issue History
2011-06-10 14:43ycastonguayNew Issue
2011-06-10 14:43ycastonguayStatusnew => assigned
2011-06-10 14:43ycastonguayAssigned To => ycastonguay
2011-06-10 14:47ycastonguayNote Added: 0000054
2011-06-10 16:44ycastonguayNote Added: 0000057
2011-06-10 16:44ycastonguayStatusassigned => resolved
2011-06-10 16:44ycastonguayFixed in Version => 0.4.4.6
2011-06-10 16:44ycastonguayResolutionopen => fixed
2011-06-10 16:44ycastonguaySummaryAdd support for a waveform bitmap cache => Add support for waveform bitmap cache
2012-02-18 11:16ycastonguayCategoryLoops & Markers => Loops and Markers
2012-04-21 09:53ycastonguayCategoryLoops and Markers => Player
2012-04-21 09:53ycastonguayCategoryPlayer => Loops and Markers
2012-04-21 09:54ycastonguayCategoryLoops and Markers => Window - Main - Loops and Markers
2012-04-21 09:59ycastonguayCategoryWindow - Main - Loops and Markers => UI - Windows - Main Window - Loops and Markers
2012-04-22 10:10ycastonguayCategoryUI - Windows - Main Window - Loops and Markers => UI | Windows | Main Window | Loops and Markers

Notes
(0000054)
ycastonguay   
2011-06-10 14:47   
It now works, but it has a memory leak when generating new wave forms. I really optimized the dispose and nulls, it helped, but it's not there yet.
(0000057)
ycastonguay   
2011-06-10 16:44   
The memory leak isn't there. It happens when the wave form is generating. If the peak files exist, there is no memory leak.